<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Kommentare zu: Making use of WPF controls in a Surface application</title>
	<atom:link href="http://blog.lieberlieber.com/2009/07/07/making-use-of-wpf-controls-in-a-surface-application/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.lieberlieber.com/2009/07/07/making-use-of-wpf-controls-in-a-surface-application/</link>
	<description>was uns treibt und verfolgt!</description>
	<lastBuildDate>Sun, 05 Feb 2012 12:51:58 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	
	<item>
		<title>Von: Moving ArcGIS API controls from WPF to Microsoft Surface v1.0 &#124; web technical support</title>
		<link>http://blog.lieberlieber.com/2009/07/07/making-use-of-wpf-controls-in-a-surface-application/comment-page-1/#comment-2331</link>
		<dc:creator>Moving ArcGIS API controls from WPF to Microsoft Surface v1.0 &#124; web technical support</dc:creator>
		<pubDate>Tue, 22 Nov 2011 13:28:38 +0000</pubDate>
		<guid isPermaLink="false">http://blog.lieberlieber.com/?p=1124#comment-2331</guid>
		<description>[...] me to imagine how to do the same with another component&#8230; This blog could be helpfull too : WPF Control in a Surface App. But concerning the ESRI Toolbar, i can&#8217;t access the code of this [...]</description>
		<content:encoded><![CDATA[<p>[...] me to imagine how to do the same with another component&#8230; This blog could be helpfull too : WPF Control in a Surface App. But concerning the ESRI Toolbar, i can&#8217;t access the code of this [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Von: ELfarargy</title>
		<link>http://blog.lieberlieber.com/2009/07/07/making-use-of-wpf-controls-in-a-surface-application/comment-page-1/#comment-755</link>
		<dc:creator>ELfarargy</dc:creator>
		<pubDate>Tue, 07 Sep 2010 12:25:56 +0000</pubDate>
		<guid isPermaLink="false">http://blog.lieberlieber.com/?p=1124#comment-755</guid>
		<description>Hi Simon,

Thanks for the excellent post. I am currently working on a Microsoft Surface Project and the modified book control is exactly what I was looking for. It worked like charm. However, When putting it inside of a ScatterViewItem (so that users can freely manipulate it), Pages never flip and all contact events are handled by the ScatterViewItem and translated as manipulations.

Can you help me with that?</description>
		<content:encoded><![CDATA[<p>Hi Simon,</p>
<p>Thanks for the excellent post. I am currently working on a Microsoft Surface Project and the modified book control is exactly what I was looking for. It worked like charm. However, When putting it inside of a ScatterViewItem (so that users can freely manipulate it), Pages never flip and all contact events are handled by the ScatterViewItem and translated as manipulations.</p>
<p>Can you help me with that?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Von: Kedar</title>
		<link>http://blog.lieberlieber.com/2009/07/07/making-use-of-wpf-controls-in-a-surface-application/comment-page-1/#comment-742</link>
		<dc:creator>Kedar</dc:creator>
		<pubDate>Thu, 12 Aug 2010 23:08:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.lieberlieber.com/?p=1124#comment-742</guid>
		<description>Hey Simon, 

thanks for your reply, really appreciate it. I read through your link and now understand how 2-D coordinates are mapped to 3D models.
  
But, I&#039;m not a very skillful programmer. Do you have any suggestions on how to implement model rotation using the trackball class? 

This is what I&#039;m thinking:
Don&#039;t change the trackball class at all. 
Work on another version of TrackPort3D that rotates the model instead of the camera. 

Any more hints? or suggestions? Am I heading in the right direction? 

thanks a lot
Kedar Reddy</description>
		<content:encoded><![CDATA[<p>Hey Simon, </p>
<p>thanks for your reply, really appreciate it. I read through your link and now understand how 2-D coordinates are mapped to 3D models.</p>
<p>But, I&#8217;m not a very skillful programmer. Do you have any suggestions on how to implement model rotation using the trackball class? </p>
<p>This is what I&#8217;m thinking:<br />
Don&#8217;t change the trackball class at all.<br />
Work on another version of TrackPort3D that rotates the model instead of the camera. </p>
<p>Any more hints? or suggestions? Am I heading in the right direction? </p>
<p>thanks a lot<br />
Kedar Reddy</p>
]]></content:encoded>
	</item>
	<item>
		<title>Von: Simon Bitschnau</title>
		<link>http://blog.lieberlieber.com/2009/07/07/making-use-of-wpf-controls-in-a-surface-application/comment-page-1/#comment-741</link>
		<dc:creator>Simon Bitschnau</dc:creator>
		<pubDate>Thu, 12 Aug 2010 06:41:10 +0000</pubDate>
		<guid isPermaLink="false">http://blog.lieberlieber.com/?p=1124#comment-741</guid>
		<description>The trackball class I used, acts on the camera of the viewport. It cant be used to rotate each individual model.
Here is a description of how it works: http://viewport3d.com/trackball.htm
The same theory could possibly be applied to the each individual model, but it would need a different implementation.</description>
		<content:encoded><![CDATA[<p>The trackball class I used, acts on the camera of the viewport. It cant be used to rotate each individual model.<br />
Here is a description of how it works: <a href="http://viewport3d.com/trackball.htm" rel="nofollow">http://viewport3d.com/trackball.htm</a><br />
The same theory could possibly be applied to the each individual model, but it would need a different implementation.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Von: Kedar</title>
		<link>http://blog.lieberlieber.com/2009/07/07/making-use-of-wpf-controls-in-a-surface-application/comment-page-1/#comment-740</link>
		<dc:creator>Kedar</dc:creator>
		<pubDate>Wed, 11 Aug 2010 21:18:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.lieberlieber.com/?p=1124#comment-740</guid>
		<description>Hi Simon, 

Thanks for the code you have made available. 

I was trying to use the TrackballDecorator on the Surface and failing to do so. Any suggestions. Right now I can rotate and scale the entire scene but not individual models in the scene. I would like to rotate individual models on the Surface?

Any suggestions? 
thanks a lot!
Kedar</description>
		<content:encoded><![CDATA[<p>Hi Simon, </p>
<p>Thanks for the code you have made available. </p>
<p>I was trying to use the TrackballDecorator on the Surface and failing to do so. Any suggestions. Right now I can rotate and scale the entire scene but not individual models in the scene. I would like to rotate individual models on the Surface?</p>
<p>Any suggestions?<br />
thanks a lot!<br />
Kedar</p>
]]></content:encoded>
	</item>
	<item>
		<title>Von: Simon Bitschnau</title>
		<link>http://blog.lieberlieber.com/2009/07/07/making-use-of-wpf-controls-in-a-surface-application/comment-page-1/#comment-626</link>
		<dc:creator>Simon Bitschnau</dc:creator>
		<pubDate>Mon, 21 Jun 2010 05:59:40 +0000</pubDate>
		<guid isPermaLink="false">http://blog.lieberlieber.com/?p=1124#comment-626</guid>
		<description>It should work fine actually. Maybe you have something inside the pages that gets the touch event bevore they reach the actual book page. You might check out the handlers for ContactUp,-Down,-Leave and -Changed inside the BookPage.xaml.cs. If they don&#039;t get fired, the routed event does not reach the page.</description>
		<content:encoded><![CDATA[<p>It should work fine actually. Maybe you have something inside the pages that gets the touch event bevore they reach the actual book page. You might check out the handlers for ContactUp,-Down,-Leave and -Changed inside the BookPage.xaml.cs. If they don&#8217;t get fired, the routed event does not reach the page.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Von: Bob</title>
		<link>http://blog.lieberlieber.com/2009/07/07/making-use-of-wpf-controls-in-a-surface-application/comment-page-1/#comment-615</link>
		<dc:creator>Bob</dc:creator>
		<pubDate>Thu, 17 Jun 2010 23:39:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.lieberlieber.com/?p=1124#comment-615</guid>
		<description>Umm...WPFBook does nothing.  Ran it alone and in the surface simulator and it responds to no finger input at all.  Is it actually working?</description>
		<content:encoded><![CDATA[<p>Umm&#8230;WPFBook does nothing.  Ran it alone and in the surface simulator and it responds to no finger input at all.  Is it actually working?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Von: Bala</title>
		<link>http://blog.lieberlieber.com/2009/07/07/making-use-of-wpf-controls-in-a-surface-application/comment-page-1/#comment-457</link>
		<dc:creator>Bala</dc:creator>
		<pubDate>Fri, 26 Feb 2010 06:51:27 +0000</pubDate>
		<guid isPermaLink="false">http://blog.lieberlieber.com/?p=1124#comment-457</guid>
		<description>Hi,

Great work on the controls. Im using this app to render my 3d controls on Surface. But I see something strange in the application as the zoom works inversely. That is, the shrink gesture actually zooms in and the enlarge gesture zooms out. Iven&#039;t been able to fix that. Any help with that would be great. 

Thanks again for the code.</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>Great work on the controls. Im using this app to render my 3d controls on Surface. But I see something strange in the application as the zoom works inversely. That is, the shrink gesture actually zooms in and the enlarge gesture zooms out. Iven&#8217;t been able to fix that. Any help with that would be great. </p>
<p>Thanks again for the code.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Von: mitico</title>
		<link>http://blog.lieberlieber.com/2009/07/07/making-use-of-wpf-controls-in-a-surface-application/comment-page-1/#comment-313</link>
		<dc:creator>mitico</dc:creator>
		<pubDate>Tue, 20 Oct 2009 17:26:58 +0000</pubDate>
		<guid isPermaLink="false">http://blog.lieberlieber.com/?p=1124#comment-313</guid>
		<description>Hi, great job i just start working with this controls, i&#039;m trying to put the book control into a scateviewitem for manipulations and inertia, but there´s a problem whith the events... it seems such as the scateviewitem take the control and the flip page is not working... any ideas or some code :)??</description>
		<content:encoded><![CDATA[<p>Hi, great job i just start working with this controls, i&#8217;m trying to put the book control into a scateviewitem for manipulations and inertia, but there´s a problem whith the events&#8230; it seems such as the scateviewitem take the control and the flip page is not working&#8230; any ideas or some code <img src='http://blog.lieberlieber.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> ??</p>
]]></content:encoded>
	</item>
	<item>
		<title>Von: pneurne</title>
		<link>http://blog.lieberlieber.com/2009/07/07/making-use-of-wpf-controls-in-a-surface-application/comment-page-1/#comment-203</link>
		<dc:creator>pneurne</dc:creator>
		<pubDate>Sat, 25 Jul 2009 12:08:42 +0000</pubDate>
		<guid isPermaLink="false">http://blog.lieberlieber.com/?p=1124#comment-203</guid>
		<description>hi. great article!</description>
		<content:encoded><![CDATA[<p>hi. great article!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Von: Simon Bitschnau</title>
		<link>http://blog.lieberlieber.com/2009/07/07/making-use-of-wpf-controls-in-a-surface-application/comment-page-1/#comment-200</link>
		<dc:creator>Simon Bitschnau</dc:creator>
		<pubDate>Mon, 13 Jul 2009 14:30:22 +0000</pubDate>
		<guid isPermaLink="false">http://blog.lieberlieber.com/?p=1124#comment-200</guid>
		<description>The modification of the trackball uses the zooming gesture. This is easily done by leveraging the ManipulationProcessor that comes with the surface sdk. Other than that I did not used any gestues. The book only uses easy contact events and no manipulation processor.</description>
		<content:encoded><![CDATA[<p>The modification of the trackball uses the zooming gesture. This is easily done by leveraging the ManipulationProcessor that comes with the surface sdk. Other than that I did not used any gestues. The book only uses easy contact events and no manipulation processor.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Von: Pieter</title>
		<link>http://blog.lieberlieber.com/2009/07/07/making-use-of-wpf-controls-in-a-surface-application/comment-page-1/#comment-199</link>
		<dc:creator>Pieter</dc:creator>
		<pubDate>Mon, 13 Jul 2009 14:23:19 +0000</pubDate>
		<guid isPermaLink="false">http://blog.lieberlieber.com/?p=1124#comment-199</guid>
		<description>Great work Simon!

Does the modified library makes use of the special Surface gestures? Like Rotating and Zooming gestures?

Greets</description>
		<content:encoded><![CDATA[<p>Great work Simon!</p>
<p>Does the modified library makes use of the special Surface gestures? Like Rotating and Zooming gestures?</p>
<p>Greets</p>
]]></content:encoded>
	</item>
</channel>
</rss>

